About ASCII King Games
ASCII King Games provides games and support services for microgames, i.e. any multi-player interactive strategy or role-playing game with less than 1,000 players. Services include internet infrastructure for gaming communities and tools to support software development in those communities. Additional services may be provided as competency is available. Games within the scope of ASCII King Games include play by mail games, BBS games, board games, card games, pen and paper RPGs and other game formats whose primary mode of play may or may not necessarily be on-line, but where on-line play could feasibly be conducted without Flash or resource-intensive video. These services include on-line support of off-line communities.
Chris Babcock, the founder of ASCII King Games, chose text-based social games because of his belief in the role of play in continuing education. It is his conviction that games which stimulate the language centers in the brain are more likely to be conducive to learning higher thinking skills and social reasoning and less likely to be commercially supported than games that promote violence and lethargy. He believes in the potential of the Internet to provide enhanced social interaction and thinks it should be obvious that text based applications provide a better entertainment value for the storage and bandwidth costs than streaming video.
ASCII stands for American Standard Code for Information Interchange. It’s the ancestor of ISO-8859, which defines text codes for English and other western european languages today. ASCII King is a bad pun. When you pronounce it in a sloppy manner, it sounds like an expression that means “really fun,” for a value of fun that is better to give than receive.